class GameUI extends BaseUI {
	public constructor() {
		super("GameSkin");
	}

	public map_bg:eui.Group;
	public group_front:eui.Group;
	public group_back:eui.Group;
	public group_far:eui.Group;
	public layer_floor:eui.Group;
	public btn_up:eui.Image;
	public btn_left:eui.Image;
	public btn_right:eui.Image;
	public group_console:eui.Group;


	public getBodyDisPlay():Array<eui.Rect>{
		var rect:eui.Rect;
		var rect_arr:Array<eui.Rect> = new Array();
		for(var i:number = 1;i<100;i++){
			if(!this['rectBody'+i]){
				break;
			}
			rect_arr.push(this['rectBody'+i]);
		}

		return rect_arr;
	}
	
}